gemus_script_reference:functions:edit_clp
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— | gemus_script_reference:functions:edit_clp [2020/05/12 11:26] – created Jimbo | ||
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+ | Back to [[.:|Script Function Reference]] | ||
+ | ====== Edit_CLP() ====== | ||
+ | |||
+ | The Edit_CLP() function displays the current emulator command line for the user to edit. | ||
+ | |||
+ | ===== Syntax ===== | ||
+ | |||
+ | < | ||
+ | |||
+ | ===== Arguments ===== | ||
+ | |||
+ | ^ Argument ^ Required ^ Description ^ | ||
+ | | //prompt// | Yes | The prompt you want to display to the user. Any [[..: | ||
+ | \\ | ||
+ | |||
+ | ===== Examples ===== | ||
+ | |||
+ | < | ||
+ | Edit_CLP(Edit the command line now if you're brave enough!) | ||
+ | |||
+ | Edit_CLP(The memory to set for this game is %memory_value%) | ||
+ | </ | ||
+ | |||
+ | ===== Remarks ===== | ||
+ | |||
+ | The best place to put this function is just before you call the [[.: | ||
+ | |||
+ | ===== See Also ===== | ||
+ | |||
+ | * [[.: | ||
+ | * [[.: | ||
+ | * [[.: | ||
+ | * [[.:|Script Function Reference]] |
gemus_script_reference/functions/edit_clp.txt · Last modified: 2023/10/04 14:15 by 127.0.0.1