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gemus_script_reference:functions:show_kv [2020/05/12 11:29] (current) Jimbo created |
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+ | Back to [[.:|Script Function Reference]] | ||
+ | ====== Show_KV() ====== | ||
+ | |||
+ | The Show_KV() function displays the Key=Value pairs applicable to the running script. | ||
+ | |||
+ | ===== Syntax ===== | ||
+ | |||
+ | <code>Show_KV()</code> | ||
+ | |||
+ | ===== Arguments ===== | ||
+ | |||
+ | None | ||
+ | |||
+ | ===== Example ===== | ||
+ | |||
+ | <code> | ||
+ | Show_KV() | ||
+ | </code> | ||
+ | |||
+ | ===== Remarks ===== | ||
+ | |||
+ | You can also "peek" which Key=Value pairs will be applicable to a running script from the Key=Value Pairs Editor (press F2 from the main GameBase window). | ||
+ | |||
+ | ===== See Also ===== | ||
+ | |||
+ | * [[.:|Script Function Reference]] |